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deepseek-harness/packages/subprocess/subprocess-local/src/spawn.ts
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pku-xht e9f1b6c53e Merge remote-tracking branch 'origin/master' into codex/subprocess-native-containment
# Conflicts:
#	.agents/notes/implemented/architecture/2026-07-16-explicit-turn-cancellation.i18n.yaml
#	.agents/notes/implemented/architecture/2026-07-16-explicit-turn-cancellation.md
#	.agents/notes/implemented/architecture/2026-07-16-explicit-turn-cancellation.zh.md
#	.agents/notes/implemented/architecture/2026-09-05-canonical-feedback-log.i18n.yaml
#	.agents/notes/implemented/architecture/2026-09-05-nonofficial-feedback-otel.i18n.yaml
#	.agents/notes/implemented/architecture/2026-09-06-embedded-stream-record-readers.i18n.yaml
#	.agents/notes/implemented/bug-fix/2026-09-03-normalized-unread-fs-tool-diagnostic.i18n.yaml
#	.agents/notes/implemented/bug-fix/2026-09-06-windows-python-console-spawn-wait.i18n.yaml
#	.agents/notes/implemented/feature/2026-08-26-generic-file-upload.i18n.yaml
#	.agents/notes/implemented/feature/2026-09-07-model-switch-notice.i18n.yaml
#	.agents/notes/implemented/process/2026-09-03-semantic-issue-templates-and-policy.i18n.yaml
#	packages/shell/bash-local/tests/executor.spec.ts
#	packages/subprocess/subprocess-local/README.i18n.yaml
#	packages/subprocess/subprocess-local/README.md
#	packages/subprocess/subprocess-local/README.zh.md
#	packages/subprocess/subprocess-local/src/spawn.ts
#	packages/subprocess/subprocess-local/tests/spawn.spec.ts
#	packages/subprocess/win32-process/package.json
2026-09-07 17:43:45 +08:00

679 lines
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TypeScript

/**
* Process plumbing for the local subprocess service: ordinary process launch
* with per-stream stdio dispositions, tail-keep collection with spill
* files, provider-owned range signalling, and common termination scheduling.
* POSIX owners stage TERM before KILL; Windows owners terminate immediately.
* This layer reacts to an abort signal; callers own deadlines, teardown
* ladders, and cause classification.
* @module dsh-subprocess-local/spawn
*/
import { type ChildProcess, type SpawnOptions, spawn, spawnSync } from 'node:child_process'
import type { Readable } from 'node:stream'
import { randomBytes } from 'node:crypto'
import { closeSync, mkdtempSync, openSync, rmdirSync, unlinkSync, writeSync } from 'node:fs'
import { tmpdir } from 'node:os'
import { join } from 'node:path'
import { setTimeout as sleepMs } from 'node:timers/promises'
import { scrubbedParentEnv } from '@deepseek-ai/dsh-subprocess'
import { MAX_TIMER_DELAY_MS } from '@deepseek-ai/dsh-timeout'
import type {
CollectedOutput,
SubprocessCollect,
SubprocessHandle,
SubprocessOutcome,
SubprocessOutputMode,
SubprocessSpawnSpec,
} from '@deepseek-ai/dsh-subprocess'
import type { BoundProcessOwner, ManagedProcessLaunch } from './managed-owner.ts'
import { waitWithAbort } from './managed-owner.ts'
import { linuxProcessGroupHasLiveMembers } from './process-inspector.ts'
type SpawnProcess = (
program: string,
args: readonly string[],
options: SpawnOptions,
) => ChildProcess
/**
* Build a child environment: explicit caller entries override the scrubbed
* parent base using the target platform's environment-key semantics. A string
* deliberately restores or overrides an entry; an explicit `undefined`
* tombstone removes an ordinary ambient entry.
* @param extra - explicit caller entries and tombstones, merged after the scrub.
* @returns the environment to hand to `spawn` for the child process.
*/
export function childEnv(extra?: Readonly<NodeJS.ProcessEnv>): NodeJS.ProcessEnv {
const env = scrubbedParentEnv()
if (process.platform !== 'win32') return { ...env, ...extra }
let entries: [string, string | undefined][] = Object.entries(env)
for (const [key, value] of Object.entries(extra ?? {})) {
const normalized = key.toUpperCase()
entries = entries.filter(([inherited]) => inherited.toUpperCase() !== normalized)
entries.push([key, value])
}
return Object.fromEntries(entries)
}
/** Injectable process, spill, and platform operations. */
export interface SpawnInternals {
/** Process spawner (defaults to `node:child_process` `spawn`). */
spawn?: SpawnProcess
/** Directory for spill files (defaults to the OS temp dir). */
spillDir?: string
/** Windows tree-termination runner (defaults to `taskkill /PID <pid> /T /F`). */
taskkill?: (pid: number) => void
/** Host platform override for signalling decisions. */
platform?: NodeJS.Platform
/** Linux process-group member probe (defaults to `/proc` inspection). */
linuxProcessGroupHasLiveMembers?: (processGroupId: number) => boolean | undefined
}
/**
* Local-only synchronous final termination used by the owning service during
* host exit and as the last fallback after failed normal disposal. It is
* intentionally absent from the public subprocess seam.
*/
export interface LocalSubprocessHandle extends SubprocessHandle {
/** Force-terminate the current tree synchronously without starting timers or waits. */
terminateForHostExit(): void
}
/**
* Liveness-poll cadence for tree-exit waits. The timer stays ref'd: an
* awaited teardown must keep the event loop alive until the tree really
* exits, or the parent can exit while claiming quiescence and orphan the
* survivors it promised to reap.
*/
function sleepTick(): Promise<void> {
return sleepMs(15)
}
let spillCounter = 0
let defaultSpillDir: string | undefined
/**
* The default spill location: a private (0700) per-process directory under
* the OS tmpdir, created lazily. Predictable world-readable paths would let
* other local users read command output or pre-create symlinks. At a
* JavaScript-observable process exit the directory is removed only when it
* holds no completed spill file (spill files are retained as full-output
* recovery artifacts until an external cleanup).
*/
function privateSpillDir(): string {
defaultSpillDir ??= mkdtempSync(join(tmpdir(), 'dsh-subprocess-'))
return defaultSpillDir
}
// The per-process spill directory is removed at process exit when it holds no
// completed spill file: a directory that never spilled is empty and is safe to
// remove, while a directory holding completed spill files keeps them (their
// content is retained until an external cleanup). A SIGKILLed process cannot
// run this at all; its residue is left to OS temp hygiene.
/* v8 ignore next 4 -- exit listeners run after the coverage dump; removal is verified by the CI /tmp residue measurement. */
process.once('exit', () => {
if (defaultSpillDir === undefined) return
try { rmdirSync(defaultSpillDir) } catch { /* best-effort: ENOENT/ENOTEMPTY/EBUSY/EPERM must not change the exit code. */ }
})
/**
* Prepare fallible output storage before starting a managed native process.
* @param internals - optional caller-owned spill directory.
* @returns binding inputs whose spill directory is ready for use.
*/
export function prepareManagedProcessBinding(
internals: Pick<SpawnInternals, 'spillDir'> = {},
): { spillDir: string } {
return { spillDir: internals.spillDir ?? privateSpillDir() }
}
/**
* Collects one stream with a bounded in-memory tail. With a spill cap, on
* first overflow a spill file is created and every chunk (including those
* already collected) is appended there while the full stream remains within
* the cap; without one, only the in-memory tail is ever retained (the
* diagnostic-tail shape — a language server's stderr).
*
* Tail-keep rationale (pi/OpenCode): errors and final results cluster at the
* end of command output; the spill file covers the head.
*/
export class OutputCollector {
private chunks: Buffer[] = []
private bytes = 0
private dropped = false
private spillFd: number | undefined
private spillFile: string | undefined
private spillDisabled: boolean
/** Total bytes ever pushed (not just retained). */
private total = 0
constructor(
private readonly maxBytes: number,
private readonly maxSpillBytes: number | undefined,
private readonly label: string,
private readonly spillDir: string,
) {
this.spillDisabled = maxSpillBytes === undefined
}
/**
* Ingest one stream chunk, counting it toward the whole-stream total. On
* first overflow of the in-memory cap a spill file is opened (when spilling
* is enabled) and every chunk (already-collected ones included) is appended
* there from then on; the in-memory tail then drops whole chunks from its
* head (or the head of a single over-cap chunk) until it fits the cap again.
* @param chunk - the raw bytes from one stream 'data' event.
*/
push(chunk: Buffer): void {
this.total += chunk.length
const overflows = this.bytes + chunk.length > this.maxBytes
if (!this.spillDisabled && (overflows || this.spillFd !== undefined)) this.spillAll(chunk)
this.chunks.push(chunk)
this.bytes += chunk.length
while (this.bytes > this.maxBytes) {
const head = this.chunks[0] as Buffer
const excess = this.bytes - this.maxBytes
if (head.length <= excess) {
// Drop the whole head chunk (length ≥ 1 is guaranteed while over cap).
this.chunks.shift()
this.bytes -= head.length
} else {
// Trim the head so the retained window is byte-exact at the cap — a
// diagnostic tail (an LSP server's stderr) must hold the LAST
// maxBytes regardless of how the stream was chunked.
this.chunks[0] = head.subarray(excess)
this.bytes -= excess
}
this.dropped = true
}
}
/** Open the spill file lazily and append `chunk` (and any prior chunks once). */
private spillAll(chunk: Buffer): void {
if (this.maxSpillBytes !== undefined && this.total > this.maxSpillBytes) {
this.discardSpill()
return
}
if (this.spillFd === undefined) {
// Random suffix + O_EXCL + no-follow-equivalent ('wx' fails on any
// existing path, symlink or not) + owner-only mode: defeats spill-path
// prediction and symlink planting in shared tmp dirs.
this.spillFile = join(
this.spillDir,
`dsh-subprocess-${process.pid}-${++spillCounter}-${randomBytes(6).toString('hex')}-${this.label}.log`,
)
this.spillFd = openSync(this.spillFile, 'wx', 0o600)
for (const prior of this.chunks) writeSync(this.spillFd, prior)
}
writeSync(this.spillFd, chunk)
}
/** Stop spilling and remove the file once it can no longer hold the complete stream. */
private discardSpill(): void {
const fd = this.spillFd
const file = this.spillFile
this.spillFd = undefined
this.spillFile = undefined
this.spillDisabled = true
if (fd !== undefined) {
try {
closeSync(fd)
} catch {
// Retain the descriptor so finalize can retry the failed close.
this.spillFd = fd
}
}
if (file !== undefined) {
try {
unlinkSync(file)
} catch {
// A failed unlink leaves at most maxSpillBytes behind, never an unbounded file.
}
}
}
/**
* Incremental read in whole-stream byte coordinates: returns everything
* pushed since `fromByte`. When `fromByte` has already slid out of the
* in-memory tail window, the read is `lossy` — it returns the whole
* retained tail and the gap is only recoverable from the spill file.
* @param fromByte - whole-stream offset to resume from (a prior read's `nextOffset`; 0 for the first read).
* @returns the delta text, the offset for the next read, the `lossy` flag, and the spill path when one was created.
*/
readFrom(fromByte: number): { text: string; nextOffset: number; lossy: boolean; spillPath?: string } {
const windowStart = this.total - this.bytes
const buffer = Buffer.concat(this.chunks)
const lossy = fromByte < windowStart
const slice = lossy ? buffer : buffer.subarray(fromByte - windowStart)
return {
text: slice.toString('utf8'),
nextOffset: this.total,
lossy,
...this.spillFile !== undefined ? { spillPath: this.spillFile } : {},
}
}
/**
* Close the spill file once the stream has ended. A failed close (delayed
* writeback fault) stops advertising the spill path — the file may be
* missing its tail — while every in-memory read keeps working. Idempotent;
* the spawn path seals both collectors at settlement so reads after exit
* never point at a still-open file.
*/
seal(): void {
if (this.spillFd === undefined) return
try {
closeSync(this.spillFd)
} catch {
// A delayed writeback failure makes the spill unreliable; keep the
// in-memory result but stop advertising that file.
this.spillFile = undefined
}
this.spillFd = undefined
}
/**
* Seal the spill file and return the final output.
* @returns the final collected output: tail text, truncation flag, and the spill path when intact.
*/
finalize(): CollectedOutput {
this.seal()
return {
text: Buffer.concat(this.chunks).toString('utf8'),
truncated: this.dropped,
...this.spillFile !== undefined ? { spillPath: this.spillFile } : {},
}
}
}
/**
* Send `sig` to a detached POSIX process group. Never throws: delivery races
* process exit and may run in a timer callback, so failures are contained and
* a missing pid is a no-op.
* @param pid - the group leader's pid, when the spawn published one.
* @param sig - the signal to deliver to the whole group.
*/
export function killGroup(pid: number | undefined, sig: NodeJS.Signals): void {
if (pid === undefined) return
try {
process.kill(-pid, sig)
} catch {
// Swallow: see contract above.
}
}
/**
* Terminate one Windows process tree with `taskkill /T /F`. Contained like
* POSIX group signalling — delivery races tree exit, so an absent tree, a
* nonzero status, or a missing taskkill binary must not break idempotent
* teardown.
* @param pid - root process id, when the spawn published one.
*/
export function taskkillProcessTree(pid: number | undefined): void {
if (pid === undefined || pid <= 0) return
// Outcome deliberately unchecked: an already-absent tree (status 128), exit
// races, and a missing taskkill binary (spawnSync reports, never throws) are
// as tolerable here as ESRCH is for a POSIX group signal.
spawnSync('taskkill', ['/PID', String(pid), '/T', '/F'], {
stdio: 'ignore',
windowsHide: true,
})
}
/**
* Signal a detached process tree with platform-correct semantics: POSIX
* signals the negative process-group id and falls back to the direct child
* when the group is gone; Windows terminates the tree via taskkill (any
* signal value force-terminates — Node maps signals to TerminateProcess).
*/
function signalTree(
platform: NodeJS.Platform,
pid: number | undefined,
sig: NodeJS.Signals,
child: ChildProcess,
taskkill: (pid: number) => void,
): void {
/* v8 ignore next -- kill/terminate gate on treeAlive(), which is false without a pid; this guard protects direct callers only. */
if (pid === undefined) return
if (platform === 'win32') {
taskkill(pid)
return
}
try {
process.kill(-pid, sig)
} catch {
/* v8 ignore start -- the fallback needs a live child whose group signal fails
(EPERM-style), which POSIX CI cannot stage; the swallow keeps teardown idempotent. */
try {
child.kill(sig)
} catch {
// The direct child already exited; teardown remains idempotent.
}
/* v8 ignore stop */
}
}
/**
* Validate the synchronous portion of one ordinary spawn request.
* @param spec - exact target request.
* @throws when grace, cancellation, or argv is invalid before launch.
*/
export function validateSubprocessSpec(spec: SubprocessSpawnSpec): void {
if (!Number.isFinite(spec.graceMs) || spec.graceMs <= 0 || spec.graceMs > MAX_TIMER_DELAY_MS) {
throw new Error(`subprocess graceMs must be a positive finite number no greater than ${MAX_TIMER_DELAY_MS}`)
}
if (spec.signal?.aborted) {
let reason = 'aborted'
try {
reason = String(spec.signal.reason ?? reason)
} catch {
// Arbitrary caller-owned reasons cannot escape the stable Error boundary.
}
throw new Error(`aborted before spawn: ${reason}`)
}
const [program] = spec.argv
if (program === undefined || program.length === 0) {
throw new Error('invalid argv: expected a non-empty program name at argv[0]')
}
}
function directChildResult(child: ChildProcess): Promise<SubprocessOutcome> {
return new Promise((resolve, reject) => {
let completed = false
child.once('error', (error) => {
/* v8 ignore next -- ChildProcess may report a later operational error after its
terminal exit event; the first terminal event owns the result. */
if (completed) return
completed = true
reject(error)
})
child.once('exit', (exitCode, signal) => {
/* v8 ignore next -- a spawn/kill error may be followed by exit; a Promise can publish only the first terminal event. */
if (completed) return
completed = true
resolve({ exitCode, signal })
})
})
}
function fallbackOwner(
platform: NodeJS.Platform,
pid: number | undefined,
child: ChildProcess,
taskkill: (pid: number) => void,
linuxGroupHasLiveMembers: (processGroupId: number) => boolean | undefined,
direct: Promise<SubprocessOutcome>,
): BoundProcessOwner {
let stopped = false
let directSettled = false
let observation: Promise<void> | undefined
void direct.then(
() => { directSettled = true },
() => { directSettled = true },
)
const alive = (): boolean => {
if (stopped || pid === undefined) return false
if (platform === 'win32') return child.exitCode === null && child.signalCode === null
try {
process.kill(-pid, 0)
if (directSettled && platform === 'linux' && linuxGroupHasLiveMembers(pid) === false) return false
return true
} catch (error) {
const code = (error as NodeJS.ErrnoException).code
if (code === 'ESRCH') return false
/* v8 ignore start -- EPERM and non-POSIX negative-pid failures are platform defenses. */
if (code === 'EPERM') return true
return child.exitCode === null && child.signalCode === null
/* v8 ignore stop */
}
}
return {
signal: (signal) => {
if (!alive()) {
stopped = true
return
}
signalTree(platform, pid, signal, child, taskkill)
},
waitForExit: async () => {
/* v8 ignore next -- bindManagedProcess memoizes this owner wait; the guard only
protects direct internal re-entry after signal() observed absence. */
if (stopped) return
observation ??= (async () => {
while (alive()) await sleepTick()
stopped = true
})()
await observation
},
terminateForHostExit: () => {
if (stopped) return
signalTree(platform, pid, 'SIGKILL', child, taskkill)
},
}
}
/**
* Bind platform launch facts to the existing stdio, outcome, abort, and termination lifecycle.
* @param spec - fully resolved argv, cwd, stdio, grace, cancellation, environment.
* @param launch - platform streams, direct outcome, and managed-range owner.
* @param internals - test-only spill-directory override.
* @returns live subprocess handle.
*/
export function bindManagedProcess(
spec: SubprocessSpawnSpec,
launch: ManagedProcessLaunch,
internals: Pick<SpawnInternals, 'spillDir'> = {},
): LocalSubprocessHandle {
const { spillDir } = prepareManagedProcessBinding(internals)
const { stdin, stdout, stderr } = launch
const isCollect = (mode: SubprocessOutputMode): mode is SubprocessCollect =>
mode !== 'pipe' && mode !== 'inherit'
const outMode = spec.stdio.stdout
const errMode = spec.stdio.stderr
const stdinMode = spec.stdio.stdin
const collectStream = (mode: SubprocessOutputMode, stream: Readable | null, label: string): OutputCollector | undefined => {
if (!isCollect(mode) || stream === null) return undefined
const collector = new OutputCollector(mode.maxBytes, mode.spill?.maxBytes, label, spillDir)
stream.on('data', (chunk: Buffer) => { collector.push(chunk) })
return collector
}
const stdoutCollector = collectStream(outMode, stdout, 'stdout')
const stderrCollector = collectStream(errMode, stderr, 'stderr')
const observeOutputStream = (mode: SubprocessOutputMode, stream: Readable | null): Promise<void> | undefined => {
if (mode === 'inherit' || stream === null || stream.readableEnded || stream.destroyed) return undefined
return new Promise((resolve) => {
const settle = (): void => {
stream.off('end', settle)
stream.off('close', settle)
stream.off('error', settle)
resolve()
}
stream.once('end', settle)
stream.once('close', settle)
stream.once('error', settle)
})
}
const stdoutClosed = observeOutputStream(outMode, stdout)
const stderrClosed = observeOutputStream(errMode, stderr)
const outputStreamsClosed = Promise.all([stdoutClosed, stderrClosed])
const stopCollectors = (): void => {
if (stdoutCollector !== undefined) stdout?.destroy()
if (stderrCollector !== undefined) stderr?.destroy()
stdoutCollector?.seal()
stderrCollector?.seal()
}
let graceTimer: ReturnType<typeof setTimeout> | undefined
let terminationStarted = false
let rangeExitObserved = false
let rangeExitObservation: Promise<void> | undefined
let settled = false
const scheduleOwnerCleanup = (): boolean => {
if (launch.owner.cleanup === undefined) return false
queueMicrotask(() => { void done.finally(() => { launch.owner.cleanup?.() }).catch(() => {}) })
return true
}
/**
* Start or reuse the handle's managed-range exit observer. A failed read
* before direct settlement can be retried. Once direct settlement permits
* cleanup, retain a failed observation because removing its private evidence
* must not turn a later wait into a false success. The first confirmed
* absence is the permanent no-more-signals boundary and cancels pending
* escalation before stale identity can be used.
*/
const observeRangeExit = (): Promise<void> => {
rangeExitObservation ??= (async () => {
await launch.owner.waitForExit()
rangeExitObserved = true
if (graceTimer !== undefined) clearTimeout(graceTimer)
graceTimer = undefined
spec.signal?.removeEventListener('abort', onAbort)
scheduleOwnerCleanup()
})().catch((error: unknown) => {
if (!settled || !scheduleOwnerCleanup()) rangeExitObservation = undefined
throw error
})
return rangeExitObservation
}
const kill = (sig: 'SIGTERM' | 'SIGKILL', cancellationReason?: unknown): void => {
if (rangeExitObserved) return
launch.owner.signal(sig, cancellationReason)
}
const terminateWithReason = (cancellationReason: unknown): void => {
if (rangeExitObserved || terminationStarted) return
terminationStarted = true
// Keep the shared observation rejection available to waitForExit() without
// leaking an unhandled rejection when a caller only invokes terminate().
void observeRangeExit().catch(() => {})
kill('SIGTERM', cancellationReason)
graceTimer = setTimeout(() => {
graceTimer = undefined
kill('SIGKILL')
}, spec.graceMs)
}
const terminate = (): void => {
terminateWithReason(new Error('subprocess terminated before target start'))
}
const terminateForHostExit = (): void => {
launch.owner.terminateForHostExit()
}
// The caller owns timeout classification; this layer only reacts to abort.
const onAbort = (): void => { terminateWithReason(spec.signal?.reason) }
spec.signal?.addEventListener('abort', onAbort, { once: true })
// Batch stdin is written and closed up front; process exit and captured
// output remain authoritative, so write errors (EPIPE) are best-effort.
if (typeof stdinMode === 'object' && stdin !== null) {
stdin.on('error', () => { /* stdin write is best-effort; outcome rides on exit/output. */ })
stdin.end(stdinMode.data)
}
const done = new Promise<SubprocessOutcome>((resolve, reject) => {
let pipeDrainTimer: ReturnType<typeof setTimeout> | undefined
const settle = (outcome: SubprocessOutcome): void => {
if (settled) return
settled = true
// Only harness-collected pipes are force-closed at the drain boundary;
// a 'pipe'-mode stream belongs to the caller and closes with the child.
stopCollectors()
cleanup()
resolve(outcome)
}
const fail = (error: unknown): void => {
settled = true
terminate()
stopCollectors()
cleanup()
// Preserve the exact parent-local AbortSignal reason, including null or undefined.
// oxlint-disable-next-line typescript/prefer-promise-reject-errors -- Exact cancellation reason is the contract.
reject(error)
}
launch.direct.then((outcome) => {
if (stdoutClosed === undefined && stderrClosed === undefined) {
settle(outcome)
return
}
pipeDrainTimer = setTimeout(() => { settle(outcome) }, spec.graceMs)
void outputStreamsClosed.then(() => { settle(outcome) })
}, fail)
function cleanup(): void {
// graceTimer deliberately NOT cleared: forced termination must still
// reach range survivors after the spawned command settles.
if (pipeDrainTimer !== undefined) clearTimeout(pipeDrainTimer)
}
})
const waitForExit = async (signal?: AbortSignal): Promise<boolean> => {
if (rangeExitObserved) return true
return waitWithAbort(observeRangeExit(), signal)
}
return {
/* v8 ignore start -- pipe-mode streams exist on every conforming launch;
the null-coalesces guard an internal adapter defect only. */
stdin: stdinMode === 'pipe' ? stdin ?? undefined : undefined,
stdout: outMode === 'pipe' ? stdout ?? undefined : undefined,
stderr: errMode === 'pipe' ? stderr ?? undefined : undefined,
/* v8 ignore stop */
collected: {
...stdoutCollector !== undefined ? { stdout: stdoutCollector } : {},
...stderrCollector !== undefined ? { stderr: stderrCollector } : {},
},
done,
terminate,
terminateForHostExit,
waitForExit,
}
}
/**
* Spawn one detached PGID/taskkill fallback and bind the common lifecycle.
* @param spec - fully resolved argv, cwd, stdio, grace, cancellation, environment.
* @param internals - test-only spill-directory, platform, and taskkill overrides.
* @returns live subprocess handle.
*/
export function spawnSubprocess(spec: SubprocessSpawnSpec, internals: SpawnInternals = {}): LocalSubprocessHandle {
const binding = prepareManagedProcessBinding(internals)
const platform = internals.platform ?? process.platform
const [program, ...args] = spec.argv
const child = (internals.spawn ?? spawn)(program as string, args, {
cwd: spec.cwd,
env: childEnv(spec.env),
stdio: [
spec.stdio.stdin === 'ignore' ? 'ignore' : 'pipe',
spec.stdio.stdout === 'inherit' ? 'inherit' : 'pipe',
spec.stdio.stderr === 'inherit' ? 'inherit' : 'pipe',
],
detached: platform !== 'win32',
windowsHide: platform === 'win32',
})
const direct = directChildResult(child)
const pid = child.pid
const owner = fallbackOwner(
platform,
pid,
child,
internals.taskkill ?? taskkillProcessTree,
internals.linuxProcessGroupHasLiveMembers ?? linuxProcessGroupHasLiveMembers,
direct,
)
return bindManagedProcess(spec, {
stdin: child.stdin,
stdout: child.stdout,
stderr: child.stderr,
direct,
owner,
}, binding)
}